Giáo án NLS Tiếng Anh 5 Global Success Starter C: Classroom instructions

Giáo án NLS Tiếng Anh 5 Global Success Starter C: Classroom instructions. Với năng lực số được tích hợp, tiết học sẽ giúp học sinh làm quen và ứng dụng công nghệ, tin học. KHBD này là file word, tải về dễ dàng. Là mẫu giáo án mới nhất năm 2026 để giáo viên dạy tốt môn English 5.

Xem: => Giáo án Tiếng Anh 5 Global Success

............

Các tài liệu bổ trợ khác

Xem toàn bộ: Giáo án Tiếng Anh 5 Global Success cả năm

Planning: ..../..../.....

Teaching : ..../..../.....

STARTER
C. CLASSROOM INSTRUCTIONS

(1 period)

I. OBJECTIVES

1. Knowledge and skills

By the end of this lesson, pupils will be able to:

  • Say the chant with the correct pronunciation, word stress, and rhythm.
  • Listen to and understand two classroom instructions and tick the correct pictures.
  • Review and correctly respond to some common classroom instructions by playing the game Do as I say.
  • Apply the learned instructions to give and follow commands in a classroom setting.

2. Competences

  • Critical thinking and creativity: observe pictures, listen to clues, and deduce the correct actions or instructions.
  • Communication and collaboration: work in pairs and groups to complete listening tasks, check answers, and play interactive games.
  • Self-control & independent learning: perform chanting and TPR (Total Physical Response) activities confidently.
  • Digital Competences:

+[1.1.CB2a]: Browsing and retrieving simple audio-visual media on digital platforms.

+ [2.1.CB2a]: Interacting through smartboards/touchscreens to complete matching and ticking tasks.

+ [3.1.CB2a]: Participating in digital video recording for roleplay activities.

+ [5.1.CB2a]: Identifying basic technical operational functions of digital audio playback devices.

+ [5.3.CB2a]: Utilizing interactive digital randomizers creatively in classroom games.

+ [6.1.CB2a]: Interacting with AI-generated voice commands, AI-animated instructional videos, and AR (Augmented Reality) filters.

3. Attributes

  • Show respect, attentiveness, and readiness to follow teachers' and peers' instructions in the classroom environment.

II. RESOURCES AND MATERIALS

  • Teacher’s aids: Tiếng Anh 5 Global Success Teacher’s book and Student’s book; Audio tracks (Track 3, 4); TV; Computer; Projector; Powerpoint slides; Flashcards of actions; GenAI voice generation tools; Tablet/Smartphone for recording; Interactive randomizer software.
  • Student’s aids: Tiếng Anh 5 Global Success Student’s book; Workbook; Notebook.

III. PROCEDURES

TEACHER’S ACTIVITIESSTUDENT’S ACTIVITIESDIGITAL SKILLS

1. WARM-UP

…………………………………………..

…………………………………………..

…………………………………………..

   

   

…………………………………………..

…………………………………………..

…………………………………………..

 

2. PRESENTATION

Activity 1: Let’s chant

a. Objective: To say the chant with the correct pronunciation, word stress and rhythm.

b. Organisation:

- Teacher has pupils look at the pictures (page 9) and state the activities the characters are doing (playing a guessing game, singing a song).

kenhhoctap

- Teacher has pupils read the first verse of the chant. Check comprehension.

   

- Teacher plays the recording of the first verse for pupils to listen to. 

- Teacher displays an AI-generated animated video on the smart TV where virtual characters perform the physical actions matching the chant.

- Teacher play it again, line by line, for pupils to listen and repeat. Draw their attention to the rhythm, word stress, and pronunciation. Encourage them to clap or do actions while chanting.

- Teacher repeats Steps 2 and 3 for the second verse of the chant.

- Teacher plays the recording all the way through for pupils to chant and clap their hands.

- Teacher moves onto the next content.

   

   

   

   

   

- Pupils look at the pictures and describe the activities (e.g., They are singing. They are playing a game).



 

   

   

   

   

- Pupils read the first verse silently or aloud with the teacher.

- Pupils listen to the recording.

   

- Pupils watch the AI-generated animation to better understand the context and rhythm of the instructions.

- Pupils listen and repeat line by line, focusing on rhythm and stress. Pupils clap their hands.

   

   

- Pupils read and practice the second verse similarly.

- Pupils chant the whole song and clap their hands together.

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

[6.1.CB2a]: Learning from AI-generated visual media.

Activity 2: Listen and tick

…………………………………………..

…………………………………………..

…………………………………………..

  

Activity 3: Let's play 

a. Objective: To review some classroom instructions by playing the game Do as I say.

b. Organisation:

- Teacher asks each pupil to prepare three instructions (e.g., Raise your hand, Touch your toes, Jump up and down, Turn around, Turn left, Turn right, Stand in groups of four).

kenhhoctap

- Teacher divides the class into two teams. Invite one pupil to the front to share their instructions:
+ While giving each instruction, the pupil also acts out an action. 

+ The action may be the same as or different from the instruction. 

+ The rest of the pupils listen and follow the spoken instructions, not necessarily the actions.

+ Any pupils who do not follow the instruction correctly are out of the game. The team with more remaining players gets a star.

- Teacher uses a digital randomizer wheel on the TV screen to dynamically select which pupil will come up to the front.

   

- Teacher keeps going with other pupils giving instructions. After five minutes, the team with more stars wins.

- Teacher moves onto the next content.

   

   

   

   

   

- Pupils brainstorm and prepare three instructions.



 

   

   

   

   

- Pupils participate in the game. 

   

   

- One pupil gives instructions and acts, while the others must carefully listen to the words and perform the correct action.




 

- Pupils who make mistakes sit down.

   

   

- Pupils observe the digital wheel and step up to lead the activity when their name is selected by the software.

- Pupils cheer for their teams.

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

[5.3.CB2a]: Engaging with interactive digital randomizer applications.

3. PRACTICE

…………………………………………..

…………………………………………..

…………………………………………..

   

  

4. APPLICATION

a. Objective: To confidently produce spoken classroom instructions and apply them in a fun, real-life roleplay context.

b. Organisation:

- Teacher divides the class into small groups of 4.

- Teacher gives the instruction:

+ In each group, pupils take turns wearing a "Teacher Badge" (a simple sticker or card) to become "The Little Teacher".

+ The Little Teacher must give a sequence of 3 different instructions for their group members to follow (e.g., "Stand up. Turn right. Touch your toes!").

+ To make it challenging, if the Little Teacher says "Please" at the end (e.g., "Raise your hand, please"), the group must do it. If they don't say "Please", the group must freeze like statues.

- Teacher walks around to monitor, correct pronunciation, and encourage creativity in giving commands. Select 1-2 outstanding "Little Teachers" to demonstrate in front of the whole class.

- Teacher uses a tablet on a tripod to record the live demonstrations of the outstanding "Little Teachers".

- Teacher applies a real-time AI augmented reality (AR) filter on the camera app that places a virtual "Teacher Crown" on the presenting pupil's head, displaying it on the TV screen for the class.

* CONSOLIDATION

- Teacher reviews and summarizes the main classroom instructions learned today (chanting, playing games, working in pairs/groups).

- Teacher comments on and evaluates pupils' participation and energy levels.

* ADVICE

- Review the instructions at home.

- Practice giving instructions to your family members.

- Prepare for Unit 1 – Lesson 1.

   

   

   

   

- Pupils form groups of 4.

   

   

- Pupils take turns wearing the badge and playing the role of the teacher.

- The Little Teacher clearly speaks 3 instructions.



 

- Group members listen closely for the word "Please" and either perform the action or freeze.

- Selected pupils perform confidently in front of the class.

   

   

   

- Pupils perform their instructional sequence in front of the digital recording device.

- Pupils interact with the AI AR filter, visually seeing themselves wearing the virtual crown on the live broadcast screen.

   

- Pupils listen to the summary.

   

   

   

- Pupils listen to the teacher's feedback.

   

- Pupils take notes on their homework tasks.

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

[3.1.CB2a]: Participating in digital media recording.

[6.1.CB2a]: Utilizing real-time AI AR filters in performances.

REFLECTION

   

   

Trên chỉ là 1 phần của giáo án. Giáo án khi tải về có đầy đủ nội dung của bài. Đủ nội dung của học kì I + học kì II

Giáo án Tiếng Anh 5 Global Success cả năm

Đủ kho tài liệu môn học

=> Tài liệu sẽ được gửi ngay và luôn

Cách tải:

  • Bước 1: Chuyển phí vào STK: 1214136868686 - cty Fidutech - MB
  • Bước 2: Nhắn tin tới Zalo Fidutech - nhấn vào đây để thông báo và nhận tài liệu

Xem toàn bộ: Giáo án Tiếng Anh 5 Global Success cả năm

Tài liệu giảng dạy

Xem thêm các bài khác

Chat hỗ trợ
Chat ngay