Giáo án NLS Tiếng Anh 2 Global Success Fun time 2 (Lesson 2)
Giáo án NLS Tiếng Anh 2 Global Success Fun time 2 (Lesson 2). Với năng lực số được tích hợp, tiết học sẽ giúp học sinh làm quen và ứng dụng công nghệ, tin học. KHBD này là file word, tải về dễ dàng. Là mẫu giáo án mới nhất năm 2026 để giáo viên dạy tốt môn English 2.
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Planning: ..../..../.....
Teaching : ..../..../.....
FUN TIME 2
Lesson 2 (1 period)
I. OBJECTIVES
1. Knowledge and skills
By the end of this lesson, pupils will be able to:
- Write the words quiz, fox, box and question by guessing from jigsaw puzzles.
- Complete and use the sentence structures: What's he/she doing? He's/She's ___ (verb + -ing). and Is there a ___? Yes, there is./No, there isn't.
- Correctly spell and pronounce the words question, square, quiz, box, fox and ox through a Spelling Bee game.
2. Competences
- Critical thinking and creativity: Develop observation skills to guess hidden pictures in jigsaw puzzles and fill in missing information.
- Communication and collaboration: Work in pairs to ask and answer; collaborate in team games like Spelling Bee.
- Self-control & independent learning: Confidently perform spelling and speaking tasks independently.
- Digital competences:
+ [1.3.CB1a]: Identify how to organize, store and retrieve data, information and content in a simple way in a digital environment.
+ [2.1.CB1a]: Select simple digital technologies to interact.
+ [2.2.CB1a]: Identify simple digital technologies suitable for sharing data, information and digital content.
+ [3.1.CB1a]: Identify simple ways to create and edit content in simple formats.
+ [4.1.CB1a]: Identify simple ways to protect devices and digital content.
+ [4.3.CB1a]: Distinguish simple ways to avoid health risks and threats to physical and mental health when using digital technologies.
+ [6.1.CB1b]: Recall simple applications of AI in daily life.
+ [6.2.CB1a]: Identify simple AI tools.
+ [6.2.CB1b]: Perform basic operations with AI tools.
3. Attributes
- Show their interest and active participation in English language games and craft activities.
II. RESOURCES AND MATERIALS
- Teacher’s aids: Tiếng Anh 1 Global Success Teacher’s book and Student’s book; Audio tracks; TV; Computer; Projector; Powerpoint slides; kenhhoctap.
- Student’s aids: Tiếng Anh 1 Global Success Student’s book; Workbook; Notebook.
III. PROCEDURES
| TEACHER’S ACTIVITIES | STUDENT’S ACTIVITIES | DIGITAL SKILL |
1. WARM-UP a. Objective: To revise vocabulary, boost energy, and introduce the concept of jigsaw puzzles used in the main lesson. b. Organisation: - Teacher greets the class. - The teacher operates an interactive digital smartboard to display animated contexts and taps the digital bubbles on the screen to play the corresponding audio. - Teacher cuts a large flashcard (e.g., a fox) into 4 puzzle pieces. - Stick one piece on the board and ask: "What is it? Is there a box? Is there a fox?" - Let pupils guess. Then, slowly add the 2nd, 3rd, and 4th pieces until the whole picture is revealed. - When the full picture is visible, encourage the whole class to shout the word (e.g., "Fox!") and ask them to spell it together ("F-O-X"). - Teacher leads into the new lesson: "Today we have more puzzles and spelling games. Open your books at Lesson 2, Fun Time 2". |
- Pupils greet the teacher. - Pupils select simple digital technologies to interact by stepping up to the smartboard and tapping the screen to hear the dialogue.
- Pupils observe the first puzzle piece on the board.
- Pupils excitedly make guesses about the hidden picture.
- Pupils watch closely as more pieces are added.
- Pupils shout out the correct word when the puzzle is complete.
- Pupils spell the word loudly in chorus. - Pupils open their books and get ready for the activities.
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[2.1.CB1a]: Select simple digital technologies to interact by using the touch features of an interactive smartboard. |
2. PRESENTATION Activity 3: Guess and write. Then say. a. Objective: To write the words quiz, fox, box, question and complete the sentence structures What's he/she doing? He's/She's ___ (verb + -ing). and Is there a ___? Yes, there is./No, there isn't. b. Organisation: ………………………………………….. ………………………………………….. …………………………………………..
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………………………………………….. ………………………………………….. …………………………………………..
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Activity 4: Let's play. Spelling bee a. Objective: To correctly spell and pronounce the words question, square, quiz, box, fox and ox. b. Organisation: - Teacher divides the class into two teams: Team A and Team B. - Teacher opens an AI Speech-to-Text (Transcription) application on the smartboard connected to a classroom microphone.
- Teacher explains the rules: Teacher will nominate a pupil from each team to come to the front of the class. When the teacher says a word (e.g., "quiz"), the pupil from Team A must try to spell it ("q-u-i-z"). When he/she has finished, it is the pupil from Team B's turn with a new word. A correctly spelled word scores one point. - Teacher plays the game with the target words. Provide support and lots of encouragement. - The team with the most points wins. Praise all pupils for their effort. - Teacher moves on to the next content. |
- Pupils enthusiastically form Team A and Team B.
- Pupils listen carefully to the rules of the Spelling Bee. - Selected pupils come to the front. - The selected pupil speaks the letters clearly into the microphone, interacting directly with the AI transcription tool.
- The pupil listens to the word from the teacher and spells it out loud letter by letter clearly.
- The class listens and cheers for their teammates. - Pupils celebrate the winning team and practice pronouncing all the words again. |
[6.2.CB1a]: Identify simple AI tools.
[6.1.CB1b]: Recall simple applications of AI in daily life.
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3. PRACTICE a. Objective: To consolidate reading comprehension and the target sentence structures in a visual and interactive way. b. Organisation: ………………………………………….. ………………………………………….. …………………………………………..
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4. APPLICATION a. Objective: To apply spelling skills in a dynamic, high-energy physical game. b. Organisation: Mission: "Spelling Relay Race" - Teacher divides the board into two halves for two teams. Place a marker/chalk on each side. - Divide the class into two teams standing in two vertical lines. - Teacher calls out a word (e.g., "SQUARE!"). - The first pupil of each team runs to the board, writes the first letter (S), and runs back to pass the marker to the next pupil. - The next pupil runs up and writes the second letter (Q), and so on until the word is complete. - The team that finishes spelling the word correctly first gets a point. - Repeat with other words (question, fox, quiz). - Praise the active participation and exact spelling of both teams. * CONSOLIDATION - Teacher reviews and summarizes the main points of Fun Time 2 (Vocabulary spelling and sentence structures). - Teacher comments on and evaluates pupils' participation and teamwork. * ADVICE - Practice spelling the words (quiz, fox, box, question, square, ox) at home. - Prepare for the next Unit. |
- Pupils line up in their teams ready for the race.
- Pupils listen carefully to the target word. - Pupils quickly run to the board, write one letter, and pass the marker.
- Teammates help each other by shouting out the next correct letter if someone forgets.
- The team that finishes first shouts the word aloud.
- Pupils enjoy the movement and team collaboration while effectively practicing spelling.
- Pupils listen to the summary.
- Pupils receive feedback.
- Pupils take notes on their simple homework.
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REFLECTION
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Trên chỉ là 1 phần của giáo án. Giáo án khi tải về có đầy đủ nội dung của bài. Đủ nội dung của học kì I + học kì II
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