Giáo án NLS Tiếng Anh 3 Global Success Fun time 2

Giáo án NLS Tiếng Anh 3 Global Success Fun time 2. Với năng lực số được tích hợp, tiết học sẽ giúp học sinh làm quen và ứng dụng công nghệ, tin học. KHBD này là file word, tải về dễ dàng. Là mẫu giáo án mới nhất năm 2026 để giáo viên dạy tốt môn English 3.

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Planning: ..../..../.....

Teaching : ..../..../.....

 

REVIEW 2 

Fun Time

I. OBJECTIVES 

1. Knowledge and skills 

By the end of this lesson, pupils will be able to:

  • Revise the target vocabulary by doing a word search.
  • Read, find the words in the word search and revise the target vocabulary.
  • Revise vocabulary and sentence patterns related to asking and answering questions that help to identify school things and their colours (Do you have a...? What colour is it? / What colour are they?).
  • Understand how mixing two colours makes a third colour.
  • Ask and answer questions to identify school things and their colours.

2. Competences

  • Critical thinking and creativity: Solve word search puzzles and discover new colours by mixing primary colours.
  • Communication and collaboration: Work in pairs to quiz each other about school items and colours.
  • Self-control & independent learning: Perform reading, writing, and vocabulary identification tasks independently.
  • Digital competences: 

+ [1.1.CB1b]: Find ways to access data, information and content, and navigate between them.

+ [1.3.CB1a]: Identify simple ways to organize, store and retrieve data, information and content in digital environments.

+ [2.2.CB1a]: Identify simple digital technologies suitable for sharing data, information, and digital content.

+ [2.4.CB1a]: Select simple digital tools and technologies for collaborative processes.

+ [3.1.CB1a]: Identify simple ways to create and edit content in simple formats.

+ [3.1.CB1b]: Choose to express oneself through the creation of simple digital content.

+ [4.1.CB1a]: Recognize simple ways to protect devices and digital content.

+ [4.3.CB1a]: Distinguish simple ways to avoid physical and mental health risks when using digital technology.

+ [6.2.CB1a]: Identify simple AI tools.

+ [6.2.CB1b]: Perform basic operations with AI tools

3. Attributes

  • Show enthusiasm and creativity during fun, play-based English activities.

II. RESOURCES AND MATERIALS

  • Teacher’s aids: Tiếng Anh 3 Global Success Teacher’s book and Student’s book; Audio tracks; TV; Computer; kenhhoctap
  • Student’s aids: Tiếng Anh 3 Global Success Student’s book; Workbook; Notebook. 

III. PROCEDURES

TEACHER’S ACTIVITIESSTUDENT’S ACTIVITIESDIGITAL SKILL

1. WARM-UP

a. Objective: To revise some classroom instructions and action verbs and boost energy levels before starting the fun activities.

b. Organisation:

- Teacher greets the class.

- The teacher operates an interactive digital smartboard to display animated contexts and taps the digital bubbles on the screen to play the corresponding audio.

- Teacher introduces a Total Physical Response (TPR) game: "Simon Says".

- Teacher revises action verbs by giving instructions such as stand up, sit down, write, listen, run and play basketball.

Rule: Pupils only do the action if the teacher says "Simon says..." first. If the teacher just says the action (e.g., "Run!"), pupils must stay still.

- Teacher plays the game at a fast pace to create excitement.

- Teacher gets pupils to open their books and look at Fun time, Activity 1.

 

 

 

  

 

- Pupils greet the teacher.

- Pupils select simple digital technologies to interact by stepping up to the smartboard and tapping the screen to hear the dialogue.

- Pupils listen to the game rules.

 

- Pupils listen carefully to the teacher's instructions and quickly perform the actions (stand up, sit down, write, listen, run, play basketball).

 

 

 

 

- Pupils laugh and have fun testing their reflexes and vocabulary memory.

- Pupils settle down and open their books.

 

 

 

 

 

 

[2.1.CB1a]: 

Select simple digital technologies to interact by using the touch features of an interactive smartboard.

2. PRESENTATION

Activity 1: Find, circle and match.

a. Objective: To revise the target vocabulary by doing a word search.

b. Organisation:

…………………………………………..

…………………………………………..

…………………………………………..

 

 

 

 

 

 

 

…………………………………………..

…………………………………………..

…………………………………………..

 

 

Activity 2: Quiz time.

a. Objective: To revise vocabulary and sentence patterns related to asking and answering questions that help to identify school things and their colours.

b. Organisation:

- Teacher draws pupils’ attention to the picture. Elicit the words and stick the flash cards on the board, one by one, as pupils say the corresponding words. Point at each flash card and have pupils say the word as a class.

kenhhoctap- Teacher points at a flash card and elicits the answers to the questions Do you have ______? and What colour is it? or What colour are they?.

- Teacher displays an AI-generated conversation video between a mother and a child asking and answering about school things and colours to model the target language.

- Teacher shows the class how to complete the activity. Point at one of the school things in the picture and ask the questions. Invite two more pupils to take turns asking and answering the questions as an example.

- Check comprehension and give feedback before having pupils do the activity in pairs.

- Teacher moves on to the next content.

 

 

 

 

 

 

- Pupils observe the illustration and call out the school items they see.

* Context: book, pen, ruler, pencil, pencil case, notebook and school bag.

 

 

 

 

 

- Pupils read the flashcards aloud in chorus.

- Pupils respond to the teacher's prompt questions about possession and colour.

- Pupils interact with the AI-generated video by pausing it and repeating the mother and child's sentences to practice pronunciation.

 

- Pupils watch the teacher and two peers model the quiz.

 

 

 

 

 

- Pupils work in pairs, pointing at the picture in the book and quizzing each other using the target questions (Do you have...? What colour is it?).

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

[6.2.CB1a]: 

Identify simple AI tools.

[6.2.CB1b]: 

Perform basic operations with AI tools.

 

Activity 3: Look and write.

a. Objective: To understand how mixing two colours makes a third colour.

b. Organisation:

…………………………………………..

…………………………………………..

…………………………………………..

 

  

3. PRACTICE

a. Objective: To consolidate the knowledge of colour mixing and vocabulary spelling in a straightforward, focused format.

b. Organisation:

Mission 1: "Object and Color" Worksheet

- Teacher hands out a mini-worksheet.

- Teacher gives the English instruction: "Task: Objects and Color”.

kenhhoctap- Pupils draw a line to match the sum to the correct word, then use their crayons to slightly colour the word bubble to prove they know the colour.

- Teacher monitors and checks for accuracy.

Mission 2: Complete the quiz (optional).

- Teacher sends link the quiz on website kenhhoctap: https://kenhhoctap.edu.vn/muc-luc/trac-nghiem-tieng-anh-3-global-success for student to perform.

- Teacher gives pupils 5 minutes to choose the correct answer.

- Teacher calls out pupils to share their answers and explain the correct ones.

- Teacher monitors and offers support.

- Teacher asks fast finishers to read the completed words aloud to their partners.

- Teacher moves on to the next content.

 

 

 

 

 

 

 

 

 

- Pupils receive the focused worksheet.

- Pupils read the simple English instructions.

*Key

1. school bag / red

2. pencil / yellow

3. ruler / purple

4. desk / brown

- Pupils solve the "colour sums" based on what they just learned.

- Pupils draw lines connecting the sum to the correct new colour word.

- Pupils select the correct crayons and lightly shade the word bubbles.

 

- Pupils receives the link and choose the answer.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

[2.1.CB1a]: 

Choose simple digital technologies to interact.

 

4. APPLICATION

Mission: "Magic Colour Creators" 

a. Objective: To apply the concept of mixing colours in a highly engaging, hands-on, and communicative setting.

b. Organisations

…………………………………………..

…………………………………………..

…………………………………………..

 

  

REFLECTION

 

 

Trên chỉ là 1 phần của giáo án. Giáo án khi tải về có đầy đủ nội dung của bài. Đủ nội dung của học kì I + học kì II

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